That's Life
1989
Designed by Jochen Zeiss, Andreas J. Lörzer
Published by Otto Maier Verlag
At the beginning of the play each player specifies purposes in life for itself its, in whom he distributes at least 250 points on the different columns (social, career, luck, education and wealth). This is valid to reach it now in the play. Each player can contain questions, have their answer different effects to the markers of the purposes in life or also simple instructions to shift the markers. Some fields of the programme are barriers, which only to be overcome to be able, if appropriate values were reached with certain purposes in life. Who met its targets at the best one, the play wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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