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Luminescence

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Luminescence

Luminescence

2021

Designed by Marc Lorenc, PhD

Published by Unstuck in Time Gaming

Description

Luminescence is a solo tile laying and hand management game were a player is trying to connect point A to point B. The game is a metaphor about the struggle with depression and anxiety. On your turn, you draw three tiles and then either play them faceup or facedown. When playing a tile faceup, you must match all sides and lines to the tiles your are connecting to. Additionally, any tile you play must be higher numerically than the one you are connecting to. Any unused tiles are flipped facedown. You have five light tiles that help you with hand management and tile laying while trying to connect to point B. —description from the designer

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Game data sourced from BoardGameGeek, used under their API terms.