How Not To Be Seen
2008
Designed by Jamie Wilson
Published by Nobody In Particular
Categories
Mechanics
Description
Players try not to be seen. They must occasionally risk being seen in order to obtain points, but risk certain death if they are seen. Conflict is resolved by dice rolling. Players use cards of any type to represent their hidden people. It can be optionally played using poker chips. Dice can have any number of sides as long as each player has a matching set. Based (very) loosely on the Monty Python sketch of the same name.
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Game data sourced from BoardGameGeek, used under their API terms.
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