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Noir

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Noir

Noir

2001

Designed by Lloyd Krassner

Published by Warp Spawn Games

Description

"Tell your own stories of crime in the big city." A card game inspired by the film Noir genre. The players share a common custom deck of cards that contains six suits: Atmosphere, Locations, Help, Hindrances, Witnesses, and Clues. Each card is named after something reminiscent of the elements of film Noir movies from the forties and fifties. There are twenty cards in each suit for a total of 120 cards in the deck. The rules call for "the meanest player" to start the game. The players seek to play six card combos (a "storyline") containing one card from each suit in the deck. The game ends when the deck has been exhausted. The player who played the most combos wins the game.

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Game data sourced from BoardGameGeek, used under their API terms.