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Pennywise

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Pennywise

Pennywise

1995

Designed by Sid Sackson

Published by GAMES Magazine

Mechanics
Description

Like its parent game Pennywise is inspired by Nim. It differs from Max-I-Nim in that the board is 7x7, two markers are removed at the start, and only two or three pieces in an orthogonal line are removed each turn. There is also no equivalent of the advanced variant from the earlier game.

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Game data sourced from BoardGameGeek, used under their API terms.