Pennywise
1995
Designed by Sid Sackson
Published by GAMES Magazine
Categories
Mechanics
Description
Like its parent game Pennywise is inspired by Nim. It differs from Max-I-Nim in that the board is 7x7, two markers are removed at the start, and only two or three pieces in an orthogonal line are removed each turn. There is also no equivalent of the advanced variant from the earlier game.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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