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Interzone

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Interzone

Interzone

2003

Designed by Lloyd Krassner

Published by Warp Spawn Games

Description

"Card game for 2+ players. Based on the novel 'Naked Lunch' by William S. Burroughs. Each player is a 'junkie writer' living in the Interzone. The Interzone is a fantasy underworld city of addiction, intrigue, drugs, monsters, homosexuality, hedonism, control, humor, despair, and violence. Writers compete to be the first to finish their book." "Game play: Writers convert Junk (drug) cards into pages (of their book). Writers make contacts (Junkies, Doctors, Monsters, etc) that they can use to attack (& defend themselves from) their opponents." "Victory: The first player to write 213 (or more) pages wins."

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Game data sourced from BoardGameGeek, used under their API terms.