Stifle
1993
Designed by Jim Winslow
Published by GAMES Magazine
Categories
Mechanics
Description
In Stifle players move pieces along the grid lines based on adjacency; a piece must move exactly as many spaces as the number of pieces adjacent to it, regardless of owner. A piece may move in any direction but may not move into or over other pieces. The winner is the last player able to make a move. For tournament play it is suggested to play four games, alternating first move, with a simple scoring system.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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