Iran-Iraq War
2003
Designed by Lloyd Krassner
Published by Warp Spawn Games
"Card game for 2 players. Simulates the Iran- Iraq War of 1980-88. One player uses the Iraq deck. The other player uses the Iran deck." Each turn represents a battle where the players are seeking to play cards with a higher total Force value. Some cards provide special advantages, others disadvantage your opponent. There are twelve types of cards in the game: Offensive, Defense, Air Raid, Leadership, Intelligence, Blunder, Economic Advantage, Military/Morale Advantage, Political Advantage, Military Unit, Weapon, and Fighting. "Victory: A game lasts 16 turns. The player with the most Victory Points at the end of the game wins. If a player is ever able to win 3 victory points in 3 consecutive turns, he automatically wins."
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic1442698.jpg&w=1440&q=75)