USC: Reach
2025
Designed by Tuna Pamir, Atakan Cankorur, Meriç Tanzer
Published by Arvis Games Inc.
USC Reach is a competitive turn-based space journey game for 2 to 4 players, where you discover the marvels of the universe, rescue rookie space travelers, scavenge resources, and improve your Crew and ship, by using deck building, hand management, and variable phase order mechanics. Your goal is to secure a safe landing on the new planet and collect the most points to win the game. To do that, gather your crew and allocate them strategically to your ship departments to overcome the challenges of space before others while keeping an eye on your landing requirements. —description from the designer
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic7014882.jpg&w=3840&q=75)