Empires
2001
Designed by Emmanuel Delva
Published by Warp Spawn Games
Short rules for a quick play civilization like boardgame. Two or more players begin the game with one city and ten counters representing the population and military force. A standard deck of cards is used. A certain type of card, or combination of cards, must be played to perform certain actions in the game. The descriptions of the combinations include: Migration, Merchant, Combat, Apostle, Abundance, Exploration, War, Exodus, Colonization, Crusade, and Foundation. The object of the game is to control more than half of the provinces on the map. A player who is eliminated may return as a foreign invader, starting with one city and six counters on the outer ring of provinces.
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Game data sourced from BoardGameGeek, used under their API terms.
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