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Cross & Crown

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Cross & Crown

Cross & Crown

2001

Designed by Lloyd Krassner

Published by Warp Spawn Games

Description

Players are Royal Dukes using political, religious and military influence to gain the most economic control of a disputed region. The game is played on a 10x10 hex map with 20 Settlements marked on the board. Players draw counters out of a cup and place them on empty squares. The counters are affiliated with one or two types of influence: Religious, Political, and Military. Control of Settlements is established by having the most counters of one type surrounding a settlement. The game ends when there are no empty spaces left on the board.

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Game data sourced from BoardGameGeek, used under their API terms.