Company Commander
2003
Designed by Lloyd Krassner
Published by Warp Spawn Games
Categories
Mechanics
Description
WWII Simulation of Combat between two infantry companies. One player represents the Americans, the other is the Germans. The Decks: The game uses 3 decks. Players share a common Tactics Deck. Each player has their own unique Squad Deck. Victory: The first player to destroy or rout 10 enemy squads or units wins. If after 2 turns, you ever have units at all three fronts and your opponent only has units at one or none, you automatically win. The game includes rules for recon, suppression fire, assault, flanking, and armored vehicles.
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Game data sourced from BoardGameGeek, used under their API terms.
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