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Cannonade

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Cannonade

Cannonade

2001

Designed by Lloyd Krassner

Published by Warp Spawn Games

Mechanics
Description

Napoleonic era tactical combat simulation. Watch out for grapeshot. Each player is given 100 points to construct a force from the following types of units: Infantry (1 point), Cavalry (1.5 points), Cannon (10 points), Officer (3 points), and Baggage (supply wagons, 2 points). Each player also receives a Flag unit for games of capture the Flag. The players must also construct their own map of the battlefieldt using four abstracted terrain types: Clear, Covered, Fortified, and Impassable. The object of the game is to obtain the most Victory Points, which are awarded in varying amounts for killing or capturing units.

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Game data sourced from BoardGameGeek, used under their API terms.