Dune
2002
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
Atredies vs Harkonnen for control of Dune. Each house starts with 5 Nobles. Victory: If you ever have 5+ more Spice Tokens than your opponent, you win. If you kill all opposing Nobles you win. The players attempt to gain control of Dune through card play. Each turn the player who controls Dune gains one Spice Token. House Atredies and House Harkonnen each have Special Abilities which provide die roll bonuses in various game phases.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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