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Asterix: The Hunt

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Asterix: The Hunt

Asterix: The Hunt

2006

Designed by Lloyd Krassner

Published by Warp Spawn Games

Description

The game is played on an 8x8 grid or chess board. The center four spaces represent a Gaul Village where the players start. The remaining sixty spaces are randomly filled with map tiles representing terrain and objects. The players earn Victory Points by bringing Mistletoe, Menhir, and Boar Tiles back to the Village. Landing on a Roman Cohort also scores Victory Points.

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Game data sourced from BoardGameGeek, used under their API terms.