Army Quest
2002
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
A tactical combat rules system for pitting plastic army men against plastic fantasy figures, such as those found in Heroquest (hence the "Quest" name of this game.) The units are rated for hit points, movement allowance, attack range, and hit probability. The player who eliminates all of the opposing pieces wins the game.
Where to Buy
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Army Quest” on YouTube%2Fpic1434899.jpg&w=1440&q=75)