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Ancient Warfare Redux

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Ancient Warfare Redux

Ancient Warfare Redux

2006

Designed by Lloyd Krassner

Published by Warp Spawn Games

Mechanics
Description

Battle between ancient armies. Each figure represents a general, camp or unit of troops. Victory: You win if you destroy your opponent s General or 8 of his units. A Camp counts as 2 units. Chits or miniatures are used to represent the combat units. The game is played on an 8x8 grid (or chessboard) to represent a small battlefield. Each army consists of a General, a Camp, and eleven other units. Each player places his units on his back two rows. Units may not stack. The players draw from a deck of cards and use their hand of cards to initiate movement and combat, and to defend against attacks.

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Game data sourced from BoardGameGeek, used under their API terms.