Ancient Battlefields
2004
Designed by Lloyd Krassner
Published by Warp Spawn Games
Mechanics
Description
Ancients Wargame with emphasis on Command & Control. Victory: You win if you rout the opposing General. Played on a square grid with terrain arranged as desired by the players. The game includes a detailed scenario generation system which allows for randomly determined army quality and composition, and leaders of varying ability (including attributes for legendary generals. ) The rules also describe special characteristics and/or special units for the Egyptians, Mongols, Greeks, Athenians, Spartans, Persians, Romans, Carthaginians, and Celts.
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Game data sourced from BoardGameGeek, used under their API terms.
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