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Amber

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Amber

Amber

2002

Designed by Lloyd Krassner

Published by Warp Spawn Games

Mechanics
Description

A card game set in the world of Amber as described in the series of novels by Roger Zelazny. This game depicts nine Princes fighting to control Amber sometime after the disappearance of King Oberon. The game is won by controlling Amber for five consecutive turns, or controlling Amber and capturing or killing all Princes controlled by opposing players.

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Game data sourced from BoardGameGeek, used under their API terms.