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AFV

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AFV

AFV

2001

Designed by Lloyd Krassner

Published by Warp Spawn Games

Mechanics
Description

A two-player card game of modern tank combat. Each player starts the game with 16 AFV (Armored Fighting Vehicle) Tokens. Reduce your opponent to 0 AFV tokens. Each player starts with a hand of ten cards drawn from a common deck. The card types include Offensive Attack, Defensive Attack, Units, Weapons, Movement, Obstacle, Protection, Leadership, Morale, and Reconnaissance. Each turn has 8 phases: Deploy Phase, Leadership Phase, Reconnaissance Phase, Defensive Phase, Defensive Movement Phase, Offensive Phase, Offensive Movement Phase, and Redeploy Phase. In order to win the game, a player must play cards to mount successful attacks which result in the opponent's loss of AFV tokens.

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Game data sourced from BoardGameGeek, used under their API terms.