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San Andreas

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San Andreas

San Andreas

2003

Designed by James Kyle

Published by (Web published), Piecepack Games

Mechanics
Description

The big one is coming! Don't wall in the Pacific Ocean. Players place coins to establish cities and roll dice to determine when quakes will happen. Tiles will shift and cities will be destroyed. If your cities are closer to the Ocean at game end you'll have the most valuable property and win the game. Rules can be found on the Piecepack Wiki. Game System Piecepack Game System

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Game data sourced from BoardGameGeek, used under their API terms.