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Salvation!

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Salvation!

Salvation!

1997

Designed by Dan Shaw

Published by (Self-Published), (Web published)

Description

THE SETTING. The decimating wars of the early 21st century have destroyed the great civilizations of the world, and humanity survives in pockets around the globe, living in barbarism and ignorance. By the end of the 25th century the world has largely healed from the holocaust, and the great religions of old, long surviving in their ancient strongholds, now dare to venture out once more to reconvert the lost. THE PLAYERS. Judaism Buddhism Orthodoxy Hinduism Roman Catholicism Islam Zen-Shinto Protestantism Taoism Each tradition has its own special skills, its advantages and disadvantages in play. VICTORY CONDITIONS Your task is to control the spread of your religion by sending out missionaries, converting unbelievers, building new holy places, and bring at least a million souls into Salvation! The game contains variants for 2,3,4,5, players and the full game, non variant, can be played with 5--9 players.

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Game data sourced from BoardGameGeek, used under their API terms.