The Game of Kriss Kringle's Visits
1898
Published by McLoughlin Brothers
Typical spin and move game including cards. Each player chooses one of 4 corners of the board for his "home". The player who spun lowest spins again, and moves Kriss Kringle toward his home the number of spaces spun (each olly leaf is a space). The next player spins, and moves Kriss Kringle toward his home; and so on round and round. When the player gets Kriss Kringle either to stop at, or pass over, his home space, he takes a card from the top of the pile in the centre. The game proceeds till all the cards are used up. When all the cards are exhausted, the player who has most GIFTS wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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