Near Chess
2008
Designed by John Kipling Lewis, Richard Hutnik
Published by IAGO World Tour Enterprises
Near Chess is similar to Skirmish Chess by Tony Paletta, in that both start with pieces forward one row, eliminating the initial double move of the pawn. The purpose of Near Chess differs from Skirmish Chess however, in that its purpose to be one of the fastest ways to introduce people to chess, and the world of chess variants, without being trivial to those who play it still. Near Chess expands upon the pawn simplification of Skirmish Chess, and removes rules from regular chess that aren't needed and also makes it harder for new players to learn. The end result is a game that can be taught quickly to newbies, and get them playing faster.
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Game data sourced from BoardGameGeek, used under their API terms.
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