Sechs Schlösser im Schloss
1981
Designed by Steffanie Riemer
Published by Verlag Junge Welt
Categories
Description
The players start at the lower right corner of the game board and have to reach the treasure chamber at the end of the track. They take turns to roll the die and move their pawn accordingly. If a player reaches the space in front of a door, he has to use the special die to roll the key he needs to open the door. If he rolls a ghost he may pass the door without the key. The first player to reach the door of the treasure chamber and rolls the needed key wins the game. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
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