Operation Khedda
2025
Designed by Harsha Subbanna
Published by (Self-Published), Gaja Game
Max 4 Players (solo variant to multiplayer variant) the game has a setup of Tile laying (every time a new random Board is created using hexagon terrain tiles)and Actual movement of chasing elephants after on the terrain with the advantage of the terrain and the player character Co-operative resource placement of the operational component Co-operative actions to capture the wild elephant (3 wild elephants out of 4 elephants) Random elephant movement (4 X 2 (custom dice) directional dice to work this mechanism on direction and no of places to move in that direction) Placement of campsites (only in the first turn) and Capture mechanism by a player in subsequent rounds as actions by the player Placement of capture mechanism by each player every round (excluding some terrain and based on terrain type. Once all the player places the mechanism is done. a random player rolls the dice(Elephant movement dice) using Dice tower and based on the outcome the elephants move towards the indicated direction If there is an obstacle it cannot move that direction(excluding a few obstacles and group movements) The game continues until all or min 3 elephants move to Khedda or all campsites destroyed by the movement of elephants(Detailed rules on win is there in the rulebook)
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Game data sourced from BoardGameGeek, used under their API terms.
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