Experior Proelium
2021
Designed by Alfredo Sposari
Published by (Looking for a publisher), AoS Juegos
2 to 6 Players Dice Management - Combat - Competitive - Dungeon Crawler A group of heroes are hired to venture into a labyrinthine and narrow cave near the kingdom, lair of beasts creatures to complete the mission at the risk of being trapped. One player will handle the creatures, the rest will be the heroes. The players, including the "boss" player, each turn must throw their dice, with them they will be able to pay for the actions during it. The cave of the route will be revealed in a random way with the movement of the heroes, with a continuity of terrain cards, but the "boss" can lengthen his path. There are three possible contracts that the heroes must fulfill, when doing so the heroes will win, otherwise the "boss" player will win. —description from the designer 2 a 6 Jugadores Gesti n de Dados - Combate - Competitivo - Dungeon Crawler Un grupo de h roes son contratados para aventurarse en una laber ntica y estrecha cueva cercana al reino, guarida de bestiales criaturas para completar la misi n a riesgo de quedar atrapados. Un Jugador manejara las criaturas, el resto ser n los h roes. los jugadores, incluido el jugador "jefe", cada turno deber n arrojar sus dados, con ellos podr n pagar las acciones durante el mismo. La cueva del recorrido se ira revelando de forma azarosa con el movimiento de los h roes, con una continuidad de cartas de terreno, pero el "jefe", puede ir alargando su camino. Hay tres contratos posibles que los heroes deberan cumplir, al realizarlo los heroes ganaran, de lo contrario ganara el jugador "jefe". —description from the designer (Spanish)
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic6691495.png&w=1440&q=75)