Economy
2005
Designed by Gerhard Wieser
Published by PrintGames.net
"By moving to the right locations you get inventions, factories and shops. With these properties you can collect points and become winner with the most points! A shop is worth 1 point, a factory 2 points and an invention 3 points (most for the invention, because without a new invention there are no new factories and shops!) You get most if you have an invention, factory and shop of the same sector. But be careful - there is keen competition!" Components: 8x8 game board, 36 location cards, 36 property cards, 6 pieces, die. http://www.printgames.net/english/detail_e/economy.htm
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Game data sourced from BoardGameGeek, used under their API terms.
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