Sakkara
2006
Designed by Gerhard Wieser
Published by PrintGames.net
Categories
Mechanics
Description
"A strategic adventure game. You have to reach the center of the pyramid 3 times - for this adventure you have 3 different pieces with different features. On your way you find bridges helping you to get closer to your aim, because only over a bridge you get to the next level. Each time you reach the center, the gods give you more power. But be careful: the other players can send you back to the entrance, take away bridges to another place or reach the Ankh before you..." Components: gameboard, 12 pieces in 4 colors, 4 Horus cards, 4 ankh cards, 7 bridges.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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