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Homo

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Homo

Homo

1896

Designed by Henry J. Weintz

Published by De La Rue

Description

Players each control 12 round, triangle, and square pieces that can move diagonally and orthogonally, diagonally, and orthogonally respectively. Capturing is done by sandwiching an opponent's piece between two of the same pieces. The winner is the player who captures all of his opponent's pieces. A player loses if he cannot move or no longer have two pieces of the same shape. —user summary

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Game data sourced from BoardGameGeek, used under their API terms.