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Normal ist das nicht!

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Normal ist das nicht!

Normal ist das nicht!

1994

Designed by Götz Vincentz

Published by Da Vinci-Spiele

Mechanics
Description

The Idea is: To bring the own ten pawns into the field and to beat as many opposite pawns as possible. The last player on the field wins.

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Game data sourced from BoardGameGeek, used under their API terms.