Ein Indio darf den Tag nicht verschlafen
1979
Designed by Käthi Hoppler-Dinkel
Published by Brot fuer die Welt
Categories
Description
Each player has 2 game pieces (Jos and a donkey), both of which he must bring to the target field. After rolling the dice, you can move your donkey or your Jos . On event fields (with "typical" actions of an Indio boy) you can earn or lose money, have to sit out, move forward or back. The target field (the sea) can only be reached by both game pieces by rolling a 3. —user summary
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Game data sourced from BoardGameGeek, used under their API terms.
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