Schweizer Trachten-Spiel
1986
Designed by JM Thorimbert
Published by International Team (I)
Categories
Description
The players move by dice over a circuit to collect cards with Swiss costumes cards. The goal is to get sets of 4 cards from as many neighboring cantons as possible to get many extra points. Event cards and fields that lead to card loss are also present. The game ends when all costume cards have been distributed. The player with the most valuable sets wins.
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Game data sourced from BoardGameGeek, used under their API terms.
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