Atom@tak
2002
Designed by S. R. Elliott
Published by Royal Society of Chemistry
"The aim of the game is to make as many compounds as you can, and to destroy as many of your opponents' compounds as possible. The winner is the person with the highest score (the sum of all the atomic numbers of the elements making up the surviving compounds) at the end of the game." - Description from the instructions. Atom@tak is a simple card game in which players create chemical compounds in order to score the most points. On a player's turn, they may play cards from their hand to form chemical compounds based on the real electron configuration of the elements involved. Some compounds are poisonous, explosive, or radioactive which can destroy opponents' compounds if they do not have a card to defend against it.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic6110376.jpg&w=3840&q=75)