16th Avenue: The Country Music Game
1985
Designed by Cyndee Franklin, Jack Sawyer
Published by (Self-Published)
Categories
Mechanics
Description
In 16th Avenue players try to make it in the country music industry of the 1980s. The board spaces players move through are actual locations in the Nashville area. Players start as struggling musicians and have to collect four items (e.g. an agent and a publishing contract) to establish a career, at which point they have to collect things such as a US tour and a gold album, etc.; there are four levels of success in all. The game was self-published under the name "Grabbitt & Hyde."
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