Crocodile
1977
Designed by Henri Sala
Published by Jumbo
In this abstract strategy game each player has 4 pawns, each one in a different corner of a game board depicting a jungle and divided in squares. On the game board are various S- and L-shaped tiles with an illustration of a crocodile on them, that act as barriers. Every turn a player gets to move between 0 and 3 crocodile tiles, decided by a special oblong die. A player can move the crocodile tiles out of the way to clear a path, or move them to block an opponent. The player may then move the 'father' pawn 4 spaces, the 'mother' pawn 3 spaces and the two 'children' pawns 2 spaces each. The first player to get all four of his pawns touching wins the game.
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Game data sourced from BoardGameGeek, used under their API terms.
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