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Dogs of War

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Dogs of War

Dogs of War

2002

Designed by Lloyd Krassner

Published by Warp Spawn Games

Description

Players build teams of Mercenaries (Mercs) and send them on missions. The player with the most money at the end of the game wins. Players can keep their money hidden from each other. Roll high on 1D6 to determine turn order. Each player starts with $100,000. Shuffle the deck. Each player is dealt 7 cards. The game ends when a player goes to draw a card from the deck, and there are no cards left.

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Game data sourced from BoardGameGeek, used under their API terms.