Cul-de-Sac
1997
Published by Positive Games Limited
Categories
Mechanics
Description
Players take turns placing tiles to connect roads. Straight edge must connect with straight edge and curved edge must connect with curved edge. If a player cannot connect a tile's straight edge to another that is already in play, he/she may use a bridge to connect to a curved edge. The player with the least tiles when no further moves can be made is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
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