Candy Shop
2020
Designed by Silvina Fontenla
Published by JuegosdeMesa.com.ar
A game about running a candy shop. The active player can reveal a square tile and turn it in any direction they want. On each side of the tile, there are candy icons, and each player takes the tokens corresponding to the side facing them. In later turns, players can use their candy tokens to purchase victory point cards (which also give additional advantages in subsequent turns, but players who choose this option may not reveal a tile on their turn. The game ends when no player can purchase any more cards, or when the tile stack runs out. The player with most victory points is the winner.
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Game data sourced from BoardGameGeek, used under their API terms.
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