Monastery
2008
Designed by Phil Kendall, Steve Kendall, Gary Dicken
Published by Ragnar Brothers
publishermonastery tile lay game player construct different part medieval monastery work monk player monk tile tile addition building work study toil pray lsquoiconrsquo game monk use special property tilesthe tile vary value range point field path tile point chapter house library high value tile monk need build player build independently require work collaborativelythe game spread day monastic life turn allocate time study toil service abbey service new abbot elect apart go turn abbot significant powersin order win game player collect letter abbeyrsquos motto lsquolibera nos quaesumus ab omnibus malis amenrsquo letter progressively expensive player decide buy letter recruit extra monkspoint game end award lsquoblessingsrsquo player collect game
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