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Carriers: Battle of Midway

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Carriers: Battle of Midway

Carriers: Battle of Midway

2005

Designed by Leong Kit Meng

Published by (Web published)

Description

The year is 1942 and the Japanese navy is on the offensive. With American naval units heavily depleted after Pearl Harbor and the Battle of Coral Sea, the Imperial Japanese Navy is seeking to strike a decisive blow and consolidate their hold on the Pacific, a prelude to further expansion for the Empire of Japan. Battle of Midway is a turn based game of fleet strategy and close Carrier tactics, pitting the naval fleets of the United States Navy Pacific Fleet and the Imperial Japanese Navy against one another. Based loosely on the actual events of the 4-7th June 1942 Battle of Midway, players take the role of either; i) Supreme Commander Pacific Fleet of the US Navy in command of three Carrier Groups & one Battleship Group or ii) Combined Fleet Commander of the Imperial Japanese Navy in command of three Carrier Groups & one Battleship Group The following Carriers & Battleships form the core of the Carrier Groups in this game; United States Navy Pacific Fleet 1.) USS Enterprise 2.) USS Hornet 3.) USS Yorktown 4.) USS South Dakota Imperial Japanese Navy 1.) IJN Akagi 2.) IJN Kaga 3.) IJN Hiryu 4.) IJN Yamato Play is done on individual war charts which only show friendly fleet deployments with ship movements, attack phases and search phases plotted in real time. You have already been informed by Naval intelligence that the enemy fleet is no longer in port. Where is the enemy fleet? How are his ships arrayed? What is their target objective? Should you seek the enemy fleet before he strikes? Should you push ahead with plans to land marines and take the strategic Pacific islands? Or should you take the war to the enemy and attempt to sneak in a lightning strike on his now undefended home ports? These are questions you need to answer as your battlegroup streams out to engage the enemy. Visibility is only limited to the immediate area around your bases and ships. You will need to send out spotter planes or submarines to screen your fleet as you race to the be first to find and engage the enemy before he finds you. Enemy fleets must be found and destroyed, and the Commander with the best intelligence and planning will prevail!

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