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Krux

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Krux

Krux

2007

Designed by Jonatan Rydh

Published by (Self-Published), (Web published)

Description

The goal of the game is to push or pull an opponent's piece so that it lands in the central hole. Players do not choose which pieces to move, they play in a fixed order. However, rings can be placed on the pieces to give them special move alternatives like jumping and picking up other pieces.

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Game data sourced from BoardGameGeek, used under their API terms.