Alarm
1975
Published by Palitoy Ltd., Nathan, Pelikan
Categories
Mechanics
Description
The players are thieves at night and try to break into a building, remaining in the shadow and unnoticed. But the police is in the area. Make sure the alarm doesn't go off! Each play is different because of the system that triggers the alarm. The game is won by the first robber to steal the gold from the bank, without setting off the alarm. You must then escape to any getaway point without being caught by the cops. Watch out for hazard squares and short cuts.
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Game data sourced from BoardGameGeek, used under their API terms.
How to Play
Search “How to play Alarm” on YouTube%2Fpic919796.jpg&w=1440&q=75)