Interceptor Ace: Volume 2 – Last Days of the Luftwaffe, 1944-45
2023
Designed by Fernando Sola Ramos
Published by Compass Games
Interceptor Ace, Volume 2: Last Days of the Luftwaffe, 1944-1945, designed by Fernando Sola Ramos, is a solitaire, tactical level game which places you in command of a German day fighter during the last days of World War II. This is the sequel to the popular, action-packed Interceptor Ace 1943-44, designed by Gregory M. Smith, and picks up the action where Interceptor Ace 1943-44 left off. Each turn consists of several days, during which a combat mission will be flown from one of many bases in Europe, attempting to intercept incoming American Bombers and defend from their escorts. There is a strong narrative around the pilot, as you look to increase your prestige, earn skills, and rise in rank through promotion and receive awards. Interceptor Ace, Volume 2: Last Days fo the Luftwaffe, 1944-45 not only is a standalone game, but fans of Interceptor Ace 1943-44 will enjoy having the capability to easily combine both games to span all the career of a German pilot from 1943 until 1945. While the objective of the game is to conduct numerous sorties in the role of a German interceptor pilot and rack up kills, players will find it extremely challenging to survive the entire war, and will experience the brutal nature of the air war over Germany in 1944-45. Pilots may use the experience gained to improve their odds of success by purchasing skills. As their prestige increases, they may request a transfer to other fighter bases in an attempt to get closer to the action, request a newer type of fighter or even become an elite jet fighter pilot. Awards and ace status help to narrate the player s eventual goal – to become one of the Top Guns of the Luftwaffe and survive the war. The system is packed with rich technical detail but without the complexity to capture the key historical facets of the day bombing campaign over Germany. In terms of fighters alone, there are 38 aircraft models available to pilot. The families of fighters include: Bf 109 (19 aircraft) Bf 110 (2 aircraft) Me 410 (1 aircraft) Ju 88 (1 aircraft) FW 190 (9 aircraft) Me 163 (1 aircraft) Me 262 (2 aircraft) Do 335 (1 aircraft) He 162 (1 aircraft) Go 229 (1 aircraft) For each interceptor, you will be using the date of availability, speed, area of operations based on originating base, individual weapon systems, damage, and crew status. Fighters can be assigned to one of eight possible major geographic base groups as follows: Dutch: Deelen, Volkel, Woensdrecht, Schiphol, Venlo Bremen: Husum, Jever, Oldenburg, Schwerin-Gorries, Stade, Salzwedel, Nordholz, Westerland, Langenhagen, Fassberg, Wunstorf, Hildesheim French: Beaumont-le-Roger, Poix-Nord, Vannes, Tille, St. Trond Ruhr: Monchen-Gladbach, Kirchhellen, Krefeld, Dusseldorf, Bonn Munich: Neubiberg, Lechfeld, Ingosltadt Munster: Rheine, Handorf Frankfurt: K nigsberg, Wiesbaden, Frankfurt, Trier, Ansbach Berlin: Brandis, Brandenburg-Briest, Rechlin, Parchim, Oranienburg Besides the focus on hardware, the soft aspects of the war are also faithfully rendered for each pilot and crew. For example, air crew is characterized by various parameters, including numerous Pilot skills, Wingman skills, Bordschuetze (Rear Gunner) skills, and Prestige Level. The emphasis on various skills and benefits to gaining experience creates a strong narrative, in the same fashion as in Interceptor Ace 1943-44, which helps weave a tense and dramatic narrative during play. One major change in Interceptor Ace, Volume 2: Last Days of the Luftwaffe, 1944-1945 over Interceptor Ace 1943-44 is that enemy fighter kills are now accounted for final victory, making dogfighting skills particularly important. As in InterceptorAce 1943-44, you have the ability to to choose your crew improvements instead of randomly rolling for them. As these greatly impact on your combat capability (and survival), it is a major decision you must make. Another major characteristic in the system is the wingman concept, who can possibly pull
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Game data sourced from BoardGameGeek, used under their API terms.
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