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Palastgeflüster

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Palastgeflüster

Palastgeflüster

2007

Designed by Michael Rieneck

Published by cosaic, Adlung-Spiele, Swan Panasia Co., Ltd., cosaic, Adlung-Spiele, Lucrum Games, Swan Panasia Co., Ltd., Schmidt Spiele, (Self-Published), Lucrum Games, Schmidt Spiele, HomoLudicus, HomoLudicus

Description

Palastgefl ster translates literally as "Palace Whisperings" "At the royal court, discontent prevails, the royal household is dissatisfied. The first intrigues are schemed: The marshall lets the treasurer in on his plans, and the lady's maid whispers secretly with the magician. At the worst, persons of equal rank huddle together. In this case, dark whisperings are in the air which the king will penalise with severe sentences. But loyal subjects will secure the King's favour and win the game." Aim of the game: Each player tries to play their cards so that each character exists only once in their display. If they do not succeed in doing so, all the others rise in the king's favor and will be rewarded. At the end of the game, the player with the most points wins the game.

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Game data sourced from BoardGameGeek, used under their API terms.