Corvus
2006
Designed by Richard Lee
Published by Society of Ancients
A fast play set of rules for fighting naval battles in the Mediterranean sea in the period 320 to 30BC. It aims to avoid book-keeping in favour of simplicity and playability. Each side plays alternately, moving all of their ships to shear off oars, grapple or ram the enemy, whilst the non-moving player can shoot back. Combat resolution is by a comparison of dice throws, with additional tactical factors. It is designed to be played with miniatures but full colour counters are provided as an alternative. This was a Society of Ancients subscribers' game but is also available separately.
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Game data sourced from BoardGameGeek, used under their API terms.
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