XXI: The Naval Wonder Weapon 1943-1945
2020
Designed by Steven Cunliffe
Published by LPS, Inc.
XXI, a solitaire game set in 1943 that challenges the player (acting as both Speer and D nitz) to organize and complete construction of a fleet (or at least enough ) of the new German Type XXI submarine. However this new sub is far larger, more complex and more expensive, and requires much more manpower and scarce resources than previous submarines. Just a few of these new Type XXIs will do nothing. Only a radical transformation in shipbuilding techniques to mass produce the design - and not giving in to setbacks - will enable this wonder weapon to arrive in time.... The advanced Type XXI U-boat has the technology needed to survive and thrive in the Allied-controlled seas, and is a potential game-changer to the war's outcome . . . if it can be supplied in sufficient numbers in time. (In reality, only two went to war.) This is your challenge as a player, operating functionally as both the Naval Commander-in-Chief and Armaments Minister, working to foster production and work around wartime setbacks. -description from the publisher's website
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Game data sourced from BoardGameGeek, used under their API terms.
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