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Deer Hunter 2050

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Deer Hunter 2050

Deer Hunter 2050

2007

Designed by Mark Salzwedel

Published by Strategic Space

Description

In this future scenario, you play a hunter trying to bring his/her quota of mutant deer back to the Fish & Game Bureau first. Players alternate moving their hunter pawn and a random deer pawn. Cards are drawn depending on certain movement rolls that aid or hinder players. When moving deer, players can move them toward their hunter, away from other hunters, or to another hunter and roll to attack the hunter and send him/her to the hospital. Rolls also determine the success of hunters' attacks on deer.

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Game data sourced from BoardGameGeek, used under their API terms.