Deer Hunter 2050
2007
Designed by Mark Salzwedel
Published by Strategic Space
Categories
Description
In this future scenario, you play a hunter trying to bring his/her quota of mutant deer back to the Fish & Game Bureau first. Players alternate moving their hunter pawn and a random deer pawn. Cards are drawn depending on certain movement rolls that aid or hinder players. When moving deer, players can move them toward their hunter, away from other hunters, or to another hunter and roll to attack the hunter and send him/her to the hospital. Rolls also determine the success of hunters' attacks on deer.
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