Fiefdoms
2020
Designed by Chris Rossetti
Published by Rampage Games LLC
A brutal rivalry among the Kingdom s strongest Fiefs has the King s Lords on the verge of conflict. The King, corrupt with power and a lust for blood, has demanded a battle to gain his favor. The Lords, unwilling to fester their mighty King, assemble their Knights, Squires and Seige in preparation of pending brutal combat. Fiefdoms is a frantic, real-time, medieval dice battler that requires quick thinking, dexterity and stamina. As a ruling Lord during a rather volatile medieval time, defend your Fief while gathering stone, mining gold, and destroying your enemy! With only a few but crucial components, Fiefdoms sets up in seconds, plays in minutes and satisfies your quest for domination. VICTORY Slay your rival s Lord or collect 5 Gold Nuggets. SETUP: Start the game with 1 Lord and 3 fiefs. Gold Nuggets and Stones are set in the center of the table within reach. HOW-TO-PLAY: Roll 2 dice simultaneously and continuously (in real-time) with your rival until you attain victory. Roll 7 s MINE GOLD (add 1 Gold Nugget to your side of the table) or PILLAGE GOLD (remove 1 Gold Nugget from your rival s side of the table and send it to the center of the table) or REBUILD FIEF (send 2 Gold Nuggets to the center of the table to add back 1 Fief to your side of the table). Roll Doubles MINE STONE (add 1 Stone to your side of the table) REBUILD FIEF (send 1 Stone to the center of the table to add back 1 Fief from the center of the table to your side of the table) or FIRE TREBUCHET (send 1 Stone to the center of the table to remove 1 Fief from your rival s side of the table and send it to the center of the table) Or SLAY LORD (if none of your rival s Fiefs remain, send 1 Stone to the center of the table to remove the Lord from your rival s side of the table). FAQ The table is a neutral zone where unused Fiefs, Stone and Gold Nuggets reside. You can only add Fiefs of the same color to your side of the table. -description from publisher
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Game data sourced from BoardGameGeek, used under their API terms.
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