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Felicity: The Cat in the Sack

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Felicity: The Cat in the Sack

Felicity: The Cat in the Sack

2007

Designed by Friedemann Friese

Published by Filosofia Éditions, Swan Panasia Co., Ltd., Arclight Games, Edge Entertainment, Stratelibri, Stratelibri, Kaissa Chess & Games, Swan Panasia Co., Ltd., Rio Grande Games, Runadrake, Rio Grande Games, Arclight, 999 Games, 2F-Spiele, White Goblin Games, 999 Games, Edge Entertainment, 2F-Spiele, Mandoo Games, Filosofia Éditions, Popcorn Games, Stronghold Games, Kaissa Chess & Games, Runadrake, White Goblin Games, Stronghold Games

Description

Cats have very different personalities: Some adorable and sweet, and some...not so much... The object of the game is to acquire the best cats. Sometimes, you'll use a dog to chase away unwanted cats, but too many dogs are bad as they will just chase each other! With their mice, players attempt to grab the famous Felicity: The Cat In The Sack. In the sack, there are both good and bad cats. Each player can also put a dog or rabbit into the sack instead of a cat, allowing players to bluff one another. At the end of the game, all good cats and mice count as positive points, but bad cats count against you! This is a clever auction game with many interesting decisions.

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Game data sourced from BoardGameGeek, used under their API terms.