Felicity: The Cat in the Sack
2007
Designed by Friedemann Friese
Published by Filosofia Éditions, Swan Panasia Co., Ltd., Arclight Games, Edge Entertainment, Stratelibri, Stratelibri, Kaissa Chess & Games, Swan Panasia Co., Ltd., Rio Grande Games, Runadrake, Rio Grande Games, Arclight, 999 Games, 2F-Spiele, White Goblin Games, 999 Games, Edge Entertainment, 2F-Spiele, Mandoo Games, Filosofia Éditions, Popcorn Games, Stronghold Games, Kaissa Chess & Games, Runadrake, White Goblin Games, Stronghold Games
Cats have very different personalities: Some adorable and sweet, and some...not so much... The object of the game is to acquire the best cats. Sometimes, you'll use a dog to chase away unwanted cats, but too many dogs are bad as they will just chase each other! With their mice, players attempt to grab the famous Felicity: The Cat In The Sack. In the sack, there are both good and bad cats. Each player can also put a dog or rabbit into the sack instead of a cat, allowing players to bluff one another. At the end of the game, all good cats and mice count as positive points, but bad cats count against you! This is a clever auction game with many interesting decisions.
We may earn a small commission when you buy through these links.
Game data sourced from BoardGameGeek, used under their API terms.
%2Fpic3530209.jpg&w=3840&q=75)